Informatics 131: Human Computer Interaction

Winter 2014 // UCI Department of Informatics // Ellie Harmon

Admin // Schedule // Sketching // Reading // Design

Details subject to change. You will be notified in advance if there will be any changes.

2014-05-03 – NOTE: Reading download links are no longer active.

Wk Date Topics & Readings Assignments  
1 Tue Jan-07 Course Introduction [Slides]    
    No Readings    
    Web Resource: Design research firms: frog, sonicrim, ideo, austin center for design    
    Web Resource: CMU undergrad websites: Ahra Cho, Rebecca Chen, Bingying Xia, Jackson Chu, Lilian Kong, Maggie Bignell    
  Thu Jan-09 HCI and Interaction Design History [Slides] R1  
    Selections from Moggridge, Bill. Designing Interaction. MIT Press. 2007. Smith, Gillian Crompton. “Foreword.” pp. vii-xix and Interviews with Stu Card and Tim Mott. pp. 39-54    
    Grudin, Johnathan. “Two Women Who Pioneered User-Centered Design.” interactions. November+December 2013. pp. 15-20    
    Related Design Principles: Fitt’s Law & Hick’s Law    
2 Tue Jan-14 User Experience & Interaction Design: An Iterative Process [Slides]    
    Kolko, Jon. “Overview” from Thoughts on Interaction Design. Morgan Kauffmann. 2011. pp. 12-17    
    Buxton, Bill. “The Anatomy of Sketching.” in Sketching User Experiences. 2007. pp. 105-119.    
    Skim: Rodgers, Yvonne et al. “The Process of Interaction Design.” Chapter 6 from Interaction Design. 2011. pp. 165-199    
    Related Design Principles: Iteration & Development Cycle & Life Cycle    
  Thu Jan-16 HCI Foundations: Individuals and Sociality [Slides] R2, S1  
    Gaver, Bill. “Technology Affordances.” CHI 1991. pp. 79-84.    
    Norman, Don. “Signifiers not Affordances.” Interactions. November+December 2008, pp. 18-19.    
    Buxton, Bill. “Design for the Wild” in Sketching User Experiences. 2007. pp. 27-39.    
    Related Design Principles: Affordance and Mental Model and Constraint    
3 Tue Jan-21 Exploratory Research 1: Ethnography & Observations [Slides] D0  
    Kolko, Jon. “Thinking about People” from Thoughts on Interaction Design. 2011. pp. 20-39    
    Moggridge, Bill. “People” from Designing Interaction. 2007. pp. 664-681”    
    AIGA - Ethnography Primer.    
    Design Resource: Universal Design Methods overviews of Design Ethnography, Fly on the Wall Observation, and Observation    
    Design Resource: SITRA - Ethnography Fieldguide.    
    Design Resource: Stanford D-School Understand Mixtape [PDF]    
  Thu Jan-23 Ethnography & Design: Envisioning Possible Futures Slides R3, S2  
    Galloway, Anne. “Designing stories for humans and nonhumans: Interview with Anne Galloway.” Ubiquity: The Journal of Pervasive Media. 2012. pp. 81-92.    
    Weiser, Mark. “The Computer for the 21st Century.” Originally in Scientific American. 1991. Reprinted in Mobile Computing and Communications Review 1999. pp. 3-11.    
    Reeves, Stuart. “Building the Future with Envisioning.” interactions (2013) pp. 26-29.”    
  Fri Jan-24 Slides from Discussion    
4 Tue Jan-28 Exploratory Research, 2: Interviews & Contextual Inquiry Slides    
    Spradley, James. “Interviewing an Informant” and “Asking Descriptive Questions” from The Ethnographic Interview. 1979. pp. 55-68; 78-91.    
    Design Resource: Kolko, Jon. “Contextual Inquiry” from Wicked Problems. 100-103. [Website] and [Example]    
    Design Resource: You might find the Stanford D-School Understand Mixtape useful again this week [PDF]    
  Thu Jan-30 Values & Design + Interviews, part 2 Slides R4, S3  
    Kolko, Jon. “Judgement & Shifting Behavior,” in Thoughts on Interaction Design. 2011. pp 84-95.    
    LeDantec, “Values as Lived Experience” CSCW 2008.    
  Fri Jan-31 Slides from Discussion    
5 Tue Feb-04 Exploratory Research 3: Cultural Probes & Collage Slides    
    Bill Gaver, Tony Dunne & Elena Pacenti. “Cultural Probes” interactions. (1999) pp. 21-29    
    Bill Gaver, et al. “Cultural Probes and the Value of Uncertainty” (2004) pp. 53-56.”    
    Design Resources: Universal Methods of Design: Cultural Probes and Collage    
    Design Resource: Kolko, Jon. “Cultural Probes” from Wicked Problems. [Website]    
  Thu Feb-06 Speculative and Reflective Design Slides R5, S4  
    Phoebe Sengers, Kirsten Boehner, Shay David, and Joseph ‘Jofish’ Kaye. 2005. “Reflective design.” Conference on Critical Computing: between sense and sensibility (CC ‘05). pp. 49-58. DOI=10.1145/1094562.1094569    
    Bruce Sterling on design fictions for Slate: online article    
    Web Resource: explore Critical Engineering Manifesto, superflux website and near future laboratory    
    Downloadable Book: Near Future Laboratory’s Curious Rituals    
    OPTIONAL FOR FURTHER READING Auger, James. “Speculative Design: Crafting the Speculation.” Digital Creativity. 2013. pp. 1-25.    
6 Tue Feb-11 Making Sense of Data, managing complexity D1  
    Kolko, Jon. “Managing Complexity.” Thoughts on Interaction Design.    
    Design Resource: Experience Mapping from Adaptive Path [Website] and [Guide]    
    Design Resource: Universal Methods of Design: Affinity Diagrams and Cognitive Mapping and Concept Mapping and Thematic Networks    
    Design Resource: See EMPATHY MAPS in the Understand Mixtape    
  Thu Feb-13 Making Sense of Data, who and what SLIDES S5  
    John Pruitt and Jonathan Grudin. 2003. “Personas: practice and theory.” Designing for user experiences (DUX ‘03). 1-15. DOI=10.1145/997078.997089    
    William Hudson. 2013. “User stories don’t help users: introducing persona stories.” interactions 20, 6 (November 2013), 50-53. DOI=10.1145/2517668    
    Design Resource: SonicRim White Paper on Personas    
    Design Resources: Universal Methods of Design Stakeholder Maps and Personas and Scenarios    
  Fri Feb-13 Discussion Slides  
7 Tue Feb-18 Brainstorming & Ideation D2  
    Tischler, L. (2001) Seven secrets to good brainstorming. Fast Company Magazine, Feb. 2001. website    
    Tischler, L. (2001) Six surefire ways to kill a brainstorm. Fast Company Magazine, Feb. 2001. webiste    
    Stanford D-School Ideate Mixtape [PDF]    
    Design Resources: Universal Methods of Design Brainstorm Graphic Organizers    
  Thu Feb-20 Participatory Design for Concept Generation [Slides] S6  
    Elizabeth B.-N. Sanders and Colin T. William “Harnessing People’s Creativity: Ideation and Expression through Visual Communication” In Focus Groups: Supporting Effective Product Development. Langford J and McDonagh-Philp D (Eds.) Taylor and Francis, 2001. Available online at: PDF    
    Design Resource: Kolko, Kolko, Jon. “Participatory Design” from Wicked Problems. [Website]    
    Design Resources: Universal Methods of Design: Design Charette and Design Workshops and Participatory Design    
8 Tue Feb-25 Storyboards: Deciding what to prototype [Slides] D3  
    Khai N. Truong, Gillian R. Hayes, and Gregory D. Abowd. 2006. Storyboarding: an empirical determination of best practices and effective guidelines. In Proceedings of the 6th conference on Designing Interactive systems (DIS ‘06). 12-21.    
    Design Resource: Universal Design Storyboards    
  Thu Feb-27 What makes a good interface? + Evaluation, part 1 [Slides] S7  
    Nielsen, Jakob. “How to Conduct a Heuristic Evaluation” January 1, 1995 Website    
    Nielsen, Jakob. “10 Usability Heuristics for User Interface Design” January 1, 1995 Website    
    Web Resource: Apple Human Interface Guidelines    
    Design Resource: Universal Design Heuristics and Cognitive Walkthrough    
9 Tue Mar-04 Paper Prototypes + Evaluation, part 2 [Slides] D4  
    Moggridge, Bill. “Prototyping” in Designing Interaction. MIT Press. 2007. pp. 683-699    
    Buxton, Bill. “Interacting with Paper” in Sketching User Experiences. 2007. pp. 371-392”    
    Design Resrouce: Streamlined Cognitive Walkthrough PDF    
    Design Resource: Universal Design Think Aloud    
    Design Resource: Stanford D-School Experiment Mixtape [PDF]    
  Thu Mar-06 Prototyping Case Study S8  
    Guest lecture by Sen Hirano    
10 Tue Mar-11 Limits of Design? [Slides] R6: Extra Credit  
    Eric P.S. Baumer and M. Six Silberman. 2011. When the implication is not to design (technology). CHI ‘11. 271-2274. DOI=10.1145/1978942.1979275    
    McSwiggen, Colin. “Designing Culture” in Jacobin Issue 7-8 (2012)    
    Sengers, Phoebe.”What I learned on Change Islands” in interactions. (2011)    
  Thu Mar-13 Wicked Problems and Post-Colonial Computing [Slides] Sketching Reflection and R7: Extra Credit  
    L. Irani, J. Vertesi, P. Dourish, K. Philip and B. Grinter. 2010. “Postcolonial Computing: A Lens on Design and Development.” CHI 2010    
    Kolko, Wicked Problems. These sections: My Epiphany, Wicked Problems, A Large Scale Distraction, and A changing workforce    
  FRIDAY on EEE, no later than the start of discussion D5  
Finals Week Thu Mar-20 NO FINAL EXAM. Final assignments must be turned in no later than end of scheduled exam period THURSDAY, MARCH 20, 3:30pm. Final Design Report